05130 5x 6.35mm (1/4") Jack Chassis Panel Mount Stereo Socket Female Connector

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Seller: ✉️ (0) 100%, Location: Ashford, GB, Ships to: GB, Item: 291829036186 05130 5x 6.35mm (1/4") Jack Chassis Panel Mount Stereo Socket Female Connector. var product_id = "05130"; var last_active = "01_05130_web"; function ChangeImage(id) { if (last_active != "") { document.getElementById('td_'+last_active).style.background="url('http://webelectro.co.uk/ebay_shop_images/thumb.png')"; } document.getElementById('td_'+id).style.background = "url('http://webelectro.co.uk/ebay_shop_images/thumb_active.png')"; last_active = id; document.getElementById('ProductImg').src="http://webelectro.co.uk/product_images/"+product_id+"/"+id+".jpg"; } /* FREESTYLE MENUS v1.0 RC (c) 2001-2009 Angus Turnbull, http://www.twinhelix.com Altering this notice or redistributing this file is prohibited. */ // This is the full, commented script file, to use for reference purposes or if you feel // like tweaking anything. I used the "CodeTrimmer" utility availble from my site // (under 'Miscellaneous' scripts) to trim the comments out of this JS file. // *** COMMON CROSS-BROWSER COMPATIBILITY CODE *** // This is taken from the "Modular Layer API" available on my site. // See that for the readme if you are extending this part of the script. var isDOM=document.getElementById?1:0, isIE=document.all?1:0, isNS4=navigator.appName=='Netscape'&&!isDOM?1:0, isOp=self.opera?1:0, isDyn=isDOM||isIE||isNS4; function getRef(i, p) { p=!p?document:p.navigator?p.document:p; return isIE ? p.all[i] : isDOM ? (p.getElementById?p:p.ownerDocument).getElementById(i) : isNS4 ? p.layers[i] : null; }; function getSty(i, p) { var r=getRef(i, p); return r?isNS4?r:r.style:null; }; if (!self.LayerObj) var LayerObj = new Function('i', 'p', 'this.ref=getRef(i, p); this.sty=getSty(i, p); return this'); function getLyr(i, p) { return new LayerObj(i, p) }; function LyrFn(n, f) { LayerObj.prototype[n] = new Function('var a=arguments,p=a[0],px=isNS4||isOp?0:"px"; ' + 'with (this) { '+f+' }'); }; LyrFn('x','if (!isNaN(p)) sty.left=p+px; else return parseInt(sty.left)'); LyrFn('y','if (!isNaN(p)) sty.top=p+px; else return parseInt(sty.top)'); if (typeof addEvent != 'function') { var addEvent = function(o, t, f, l) { var d = 'addEventListener', n = 'on' + t; if (o[d] && !l) return o[d](t, f, false); if (!o._evts) o._evts = {}; if (!o._evts[t]) { o._evts[t] = {}; if (o[n]) addEvent(o, t, o[n], l); o[n] = new Function('e', 'var r = true, o = this, a = o._evts["' + t + '"], i; for (i in a) {' + 'o._f = a[i]; if (o._f._i) r = o._f(e||window.event) != false && r;' + '} o._f = null; return r'); } if (!f._i) f._i = addEvent._i++; o._evts[t][f._i] = f; if (t != 'unload') addEvent(window, 'unload', function() { removeEvent(o, t, f, l); }); }; addEvent._i = 1; var removeEvent = function(o, t, f, l) { var d = 'removeEventListener'; if (o[d] && !l) return o[d](t, f, false); if (o._evts && o._evts[t] && f._i) delete o._evts[t][f._i]; }; } var addReadyEvent = function(f) { // Calls a function 'f' when the document DOM has loaded. var a = addReadyEvent, n = null; addEvent(a, 'ready', f); if (!a.r) { a.r = function() { clearInterval(t); if (a.r) a.onready(); a.r = null; }; addEvent(document, 'DOMContentLoaded', a.r); addEvent(window, 'load', a.r); /*@if (@_win32) n = document.createElement('document:ready'); /*@end @*/ var t = setInterval(function() { if (/complete|loaded/.test(document.readyState)) { if (!n) a.r(); else try { n.doScroll('left'); n = null; a.r(); } catch (e) {} } }, 50); } }; // *** CORE MENU OBJECT AND FUNCTIONS *** function FSMenu(myName, nested, cssProp, cssVis, cssHid) { // This is the base object that users create. // It stores menu properties, and has a 'menus' associative array to store a list of menu nodes, // and allow timeouts to refer to nodes by name (e.g. menuObject.menus.nodeName). this.myName = myName; this.nested = nested; // Some CSS settings users can specify. this.cssProp = cssProp; this.cssVis = cssVis; this.cssHid = cssHid; this.cssLitClass = 'highlighted'; // The 'root' menu only exists for list menus, and is created in the activation function. // For non-nested menus, here's an imaginary node that acts as a parent to other nodes. this.menus = nested ? {} : { root: new FSMenuNode('root', true, this) }; this.menuToShow = []; this.mtsTimer = null; // Other configurable defaults. this.showDelay = 0; this.switchDelay = 125; this.hideDelay = 500; this.showOnClick = 0; this.hideOnClick = true; // Animation speeds: set to a number between 0 and 1. Larger = faster. 1 = disabled. this.animInSpeed = 0.2; this.animOutSpeed = 0.2; this.animations = []; // Free memory onunload in IE. //if (isIE && !isOp) addEvent(window, 'unload', new Function(myName + ' = null')); }; FSMenu.prototype.show = function(mN) { with (this) { // Set menuToShow to the function parameters. Use a loop to copy values so we don't leak memory. menuToShow.length = arguments.length; for (var i = 0; i < arguments.length; i++) menuToShow[i] = arguments[i]; // Use a timer to call a virtual 'root' menu over() function for non-nested menus. // For nested/list menus event bubbling will call the real root menu node over() function. clearTimeout(mtsTimer); if (!nested) mtsTimer = setTimeout(myName + '.menus.root.over()', 10); }}; FSMenu.prototype.hide = function(mN) { with (this) { // Clear the above timer and route the hide event to the appropriate menu node. clearTimeout(mtsTimer); if (menus[mN]) menus[mN].out(); }}; FSMenu.prototype.hideAll = function() { with (this) { // Hides all non-root menus, mercilessly! for (var m in menus) if (menus[m].visible && !menus[m].isRoot) menus[m].hide(true); }}; function FSMenuNode(id, isRoot, obj) { // Each menu is represented by a FSMenuNode object. // This is the node constructor function, with the properties and functions needed by that node. // It's passed its own name in the menus[] array, whether this is a root level menu (boolean), // and a reference to the parent FSMenu object. this.id = id; this.isRoot = isRoot; this.obj = obj; this.lyr = this.child = this.par = this.timer = this.visible = null; this.args = []; var node = this; // These next per-node over/out functions are an example of closures in JavaScript. // Since they're instantiated here, they can use the node's variables as if they were their own. this.over = function(evt) { with (node) with (obj) { // Basically, over() gets called when the onmouseover event reaches the menu container, // which might be a DIV or UL tag in the document. The event source is a tag inside // that container that calls FSMenu.show() and sets the menuToShow array (see above). // Browsers will then 'bubble' the event upwards, reaching this function which is set // as the onmouseoover/focus/click handler on a menu container. This picks up the // properties in menuToShow and shows the given menu as a child of this one. // Note that for non-nested menus there is a default timer (mtsTimer) that will mimic // an outermost 'root' menu that picks up the event if no other menus intercept it first. // Ensure NS4 calls the show/hide function within this layer first. if (isNS4 && evt && lyr.ref) lyr.ref.routeEvent(evt); // Stop this menu hiding itself and intercept the default root show handler (if any). clearTimeout(timer); clearTimeout(mtsTimer); // A quick check; if this menu isn't visible, show it (i.e. cancel any animation). if (!isRoot && !visible) node.show(); if (menuToShow.length) { // Pull information out of menuToShow[]. var a = menuToShow, m = a[0]; if (!menus[m] || !menus[m].lyr.ref) menus[m] = new FSMenuNode(m, false, obj); // c = reference to new child menu that will be shown. var c = menus[m]; // Just clear the menuToShow array and return if we're "showing" the current menu...! if (c == node) { menuToShow.length = 0; return; } // Otherwise, stop any impending show/hide of the child menu, and check if it's a new child. clearTimeout(c.timer); if (c != child && c.lyr.ref) { // We have a genuinely new child menu to show. Give it some properties, set a timer to show it. // Again, try and avoid memory leaks, but copy over the a/menuToShow arguments. c.args.length = a.length; for (var i = 0; i < a.length; i++) c.args[i] = a[i]; // Decide which delay to use: switchDelay if we already have a child menu, showDelay otherwise. var delay = child ? switchDelay : showDelay; c.timer = setTimeout('with(' + myName + ') { menus["' + c.id + '"].par = menus["' + node.id + '"]; menus["' + c.id + '"].show() }', delay ? delay : 1); } // Try, try, try to avoid leaking memory... :). menuToShow.length = 0; } // For non-nested menus, mimic event bubbling. if (!nested && par) par.over(); }}; this.out = function(evt) { with (node) with (obj) { // Basically the same as over(), this cancels impending events and sets a hide timer. if (isNS4 && evt && lyr && lyr.ref) lyr.ref.routeEvent(evt); clearTimeout(timer); // We never hide the root menu. Otherwise, mimic event-bubbling for non-nested menus. if (!isRoot && hideDelay >= 0) { timer = setTimeout(myName + '.menus["' + id + '"].hide()', hideDelay); if (!nested && par) par.out(); } }}; // Finally, now we have created our menu node, get a layer object for the right ID'd element // in the page, and assign it onmouseout/onmouseover events. // Don't do for virtual root node (in the case of non-nested menus). if (id != 'root') with (this) with (lyr = getLyr(id)) if (ref) { if (isNS4) ref.captureEvents(Event.MOUSEOVER | Event.MOUSEOUT); addEvent(ref, 'mouseover', this.over); addEvent(ref, 'mouseout', this.out); // For nested UL/LI menus, assign focus/blur events for accessibility. if (obj.nested) { addEvent(ref, 'focus', this.over, 1); addEvent(ref, 'click', this.over); addEvent(ref, 'blur', this.out, 1); } } }; FSMenuNode.prototype.show = function(forced) { with (this) with (obj) { // This is called to show the menu node of which it's a method. // It sets the parent's child to this, and hides any existing children of the parent node. if (!lyr || !lyr.ref) return; if (par) { if (par.child && par.child != this) par.child.hide(); par.child = this; } // This is the positioning routine, it can be deleted if you're not using it. // It pulls values out of the stored args[] array, and uses the page.elmPos function in the // cross-browser code to find the pixel position of the parent item + menu. // Show the menu and trigger any 'onshow' events. // Also raise the parent
  • to avoid z-index issues in MSIE. visible = 1; if (obj.onshow) obj.onshow(id); lyr.ref.parentNode.style.zIndex = '2'; setVis(1, forced); }}; FSMenuNode.prototype.hide = function(forced) { with (this) with (obj) { // Same as show() above, but this clears the child/parent settings and hides the menu. if (!lyr || !lyr.ref || !visible) return; // This is an NS4 hack as its mouse events are notoriously unreliable. Remove as needed. if (isNS4 && self.isMouseIn && isMouseIn(lyr.ref)) return show(); // Dim the triggering element. if (args[1]) lightParent(args[1], 0); // Route the hide call through any child nodes, and clear the par/child references. if (child) child.hide(); if (par && par.child == this) par.child = null; // Hide the menu node element, trigger an 'onhide' event if set, lower the // parent
  • and finally show the menu. if (lyr) { visible = 0; if (obj.onhide) obj.onhide(id); lyr.ref.parentNode.style.zIndex = '1'; setVis(0, forced); } }}; FSMenuNode.prototype.lightParent = function(elm, lit) { with (this) with (obj) { // This is passed a reference to the parent triggering element, and whether it is lit or not. if (!cssLitClass || isNS4) return; // By default the cssLitClass value is appended/removed to any existing class. // Otherwise, if hiding, remove all trailing instances of it (in case of script errors). if (lit) elm.className += (elm.className?' ':'') + cssLitClass; }}; FSMenuNode.prototype.setVis = function(sh, forced) { with (this) with (obj) { // This is passed two parameteres: whether its menu is shown (boolean), and // whether it's a "forced" animation (can't be interrupted by an unforced one). // It sets the chosen CSS property of the menu element, and repeatedly calls itself if // one or more animations have been specified in the animations property. if (lyr.forced && !forced) return; lyr.forced = forced; lyr.timer = lyr.timer || 0; lyr.counter = lyr.counter || 0; with (lyr) { clearTimeout(timer); var speed = sh ? animInSpeed : animOutSpeed; if (!counter) sty[cssProp] = sh ? cssVis : cssHid; if (isDOM && (speed < 1)) for (var a = 0; a < animations.length; a++) animations[a](ref, counter, sh); if (isDOM && (sh ? counter < 1 : counter > 0)) timer = setTimeout(myName + '.menus["' + id + '"].setVis(' + sh + ',' + (forced||0) + ')', 50); else lyr.forced = false; counter = counter + speed*(sh?1:-1); if (counter < 0.001) counter = 0; if (counter > 0.999) counter = 1; } }}; // *** ANIMATION FUNCTIONS *** // Here are some sample animation functions you can customise. // These functions are called with a reference to the menu element being // animated, an animation counter variable that changes from 0 to 1 and back, // and whether or not the element is currently being shown. // They must set properties of 'ref' each frame of the animation. /* // Broken in IE8b2: clipping+alpha bug. FSMenu.animSwipeDown = function(ref, counter, show) { // Backup original top/margin-top, then 'swipe' movement + clipping. if (show && (counter == 0)) { ref._fsm_styT = ref.style.top; ref._fsm_styMT = ref.style.marginTop; ref._fsm_offT = ref.offsetTop || 0; } var cP = Math.pow(Math.sin(Math.PI * counter / 2), 0.75); var clipY = parseInt(ref.offsetHeight * (1 - cP)); ref.style.clip = (counter == 1 ? ((window.opera || navigator.userAgent.indexOf('KHTML') > -1) ? '' : 'rect(auto, auto, auto, auto)') : 'rect(' + clipY + 'px, ' + ref.offsetWidth + 'px, ' + ref.offsetHeight + 'px, 0px)'); if (counter == 1 || (counter < 0.01 && !show)) { ref.style.top = ref._fsm_styT; ref.style.marginTop = ref._fsm_styMT; } else { ref.style.top = ((0 - clipY) + (ref._fsm_offT)) + 'px'; ref.style.marginTop = '0'; } }; */ FSMenu.animSwipeDown = function(ref, counter, show) { var elm = ref.firstChild.style ? ref.firstChild : ref.firstChild.nextSibling, isOldIE = /MSIE\s(5|6|7)\./.test(navigator.userAgent); if (!elm) return; if (show && (counter == 0)) { if (!elm._fsm_marg) elm._fsm_marg = { 'top': elm.style.marginTop }; ref._fsm_height = ref.offsetHeight; } if (counter == 1 || (counter < 0.01 && !show)) { ref.style.overflow = 'visible'; elm.style.marginTop = elm._fsm_marg.top; if (isOldIE) ref.style.height = ''; } else { var cP = Math.pow(Math.sin(Math.PI * counter / 2), 0.75); ref.style.overflow = 'hidden'; if (isOldIE) ref.style.height = (ref._fsm_height * cP) + 'px'; else elm.style.marginTop = (0 - ref._fsm_height * (1 - cP)) + 'px'; } }; FSMenu.animFade = function(ref, counter, show) { // Use IE's ActiveX alpha filter or the W3C/Mozilla 'opacity' to fade. if (typeof ref.filters == 'unknown') return; var f = ref.filters, done = (show ? counter == 1 : counter < 0.01), a = /MSIE\s(4|5)/.test(navigator.userAgent) ? 'alpha' : 'DXImageTransform.Microsoft.Alpha'; if (f) { if (!done && ref.style.filter.indexOf(a) == -1) ref.style.filter += ' ' + (a == 'alpha' ? a : 'progid:' + a) + '(opacity=' + (counter * 100) + ')'; else if (f.length && f[a]) { if (done) f[a].enabled = false; else { f[a].opacity = (counter * 100); f[a].enabled = true } } } else ref.style.opacity = ref.style.MozOpacity = counter * 0.999; }; FSMenu.animClipDown = function(ref, counter, show) { // Clip the menu down like a 'blind'. var cP = Math.pow(Math.sin(Math.PI * counter / 2), 0.75); ref.style.clip = (counter == 1 ? ((window.opera || navigator.userAgent.indexOf('KHTML') > -1) ? '' : 'rect(auto, auto, auto, auto)') : 'rect(0, ' + ref.offsetWidth + 'px, '+ (ref.offsetHeight * cP) + 'px, 0px)'); }; // *** LIST MENU ACTIVATION *** // This is only required for activating list-type menus. // You can delete it if you're using div-menus only. FSMenu.prototype.activateMenu = function(id, subInd) { with (this) { if (!isDOM || !document.documentElement) return; // First of all, disable the CSS menu behaviour. var fsmFB = getRef('fsmenu-fallback'); if (fsmFB) { fsmFB.rel = 'alternate stylesheet'; fsmFB.disabled = true; } // References to menu elements for a given level. var a, ul, li, parUL, mRoot = getRef(id), nodes; if (!FSMenu._count) FSMenu._count = 1; // The property of the event object to pass click information up the tree. // Safari 1.x is buggy and crashes when you access "returnValue". // Also Opera defaults to "false" so use something different there. var evtProp = navigator.userAgent.indexOf('Safari') > -1 || isOp ? 'safRtnVal' : 'returnValue'; // Loop through all sub-lists under the given menu. var lists = mRoot.getElementsByTagName('ul'); for (var i = 0; i < lists.length; i++) { // Find a parent LI node, if any, by recursing upwards from the UL. Quit if not found. li = ul = lists[i]; while (li) { if (li.nodeName.toLowerCase() == 'li') break; li = li.parentNode; } if (!li) continue; // Next, find the parent UL to that LI node. parUL = li; while (parUL) { if (parUL.nodeName.toLowerCase() == 'ul') break; parUL = parUL.parentNode; } // Now, find the anchor tag that triggers this menu; it should be a child of the LI. a = li.getElementsByTagName('a'); if (!a) continue; a = a.item(0); // We've found a menu node by now, so give it an ID and event handlers. // Only assign a new ID if it doesn't have one already. var menuID; if (ul.id) menuID = ul.id; else { menuID = myName + '-id-' + FSMenu._count++; ul.setAttribute('id', menuID); } // If already activated, no need to proceed. if (menus[menuID] && menus[menuID].lyr.ref == ul) continue; // New menu node for the
      . menus[menuID] = new FSMenuNode(menuID, false, this); // Attach focus/mouse events to the triggering anchor tag. // Check if this link will be triggered onclick instead of onmouseover. // If so, we only respect mouseovers/focuses when the menu is visible from a click. var rootItem = (li.parentNode == mRoot) ? 1 : 0; // Create the functions that handle show & hide events. var eShow = new Function('with (' + myName + ') { ' + 'var m = menus["' + menuID + '"], pM = menus["' + parUL.id + '"];' + 'if (!showOnClick || (showOnClick == 1 && !' + rootItem + ') || ' + '((showOnClick = 2)) return; ' + myName + '[m && m.visible ? "hide" : "show"]("' + menuID + '", this); ' + 'if (e.cancelable && e.preventDefault) e.preventDefault(); ' + 'e.' + evtProp + ' = false; return false')); // Prepend an arrow indicator to the anchor tag content if given. if (subInd) a.insertBefore(subInd.cloneNode(true), a.firstChild); } // Emulate onfocus/blur event bubbling for accessibility, // which allows users to tab/shift+tab through the menus. var aNodes = mRoot.getElementsByTagName('a'); for (var i = 0; i < aNodes.length; i++) { // A setTimeout helps ensure the focus is always after any blur. addEvent(aNodes[i], 'focus', new Function('e', 'var node = this.parentNode; while(node) { ' + 'if (node.onfocus) node.onfocus(e); node = node.parentNode }')); addEvent(aNodes[i], 'blur', new Function('e', 'var node = this.parentNode; while(node) { ' + 'if (node.onblur) node.onblur(e); node = node.parentNode }')); } // If this menu hides its children onclick, setup that now. if (hideOnClick) addEvent(mRoot, 'click', new Function('e', 'if (e.' + evtProp + ' != false) ' + myName + '.hideAll()')); // Create an instance for the root menu data node. menus[id] = new FSMenuNode(id, true, this); }}; // *** DIV MENU & v4 BROWSER COMPATIBILITY *** // You may freely delete this section if you're only using "list" type menus. // This script will "run" in NS4, but I recommend you use my "Cascading Popup Menus" script if you // want NS4 users to have an experience comparable to users of modern browsers. // You can download it from my site, http://www.twinhelix.com if you're interested. // 'page' object from layer API code, detects positions of page elements. var page = { win: self, minW: 0, minH: 0, MS: isIE&&!isOp, db: document.compatMode&&document.compatMode.indexOf('CSS')>-1?'documentElement':'body' }; page.elmPos=function(e,p) { var x=0,y=0,w=p?p:this.win; e=e?(e.substr?(isNS4?w.document.anchors[e]:getRef(e,w)):e):p; if(isNS4){if(e&&(e!=p)){x=e.x;y=e.y};if(p){x+=p.pageX;y+=p.pageY}} if (e && this.MS && navigator.platform.indexOf('Mac')>-1 && e.tagName=='A') { e.onfocus = new Function('with(event){self.tmpX=clientX-offsetX;' + 'self.tmpY=clientY-offsetY}'); e.focus();x=tmpX;y=tmpY;e.blur() } else while(e){x+=e.offsetLeft;y+=e.offsetTop;e=e.offsetParent} return{x:x,y:y}; }; if (isNS4) { // Various NS4 hacks and tweaks. You can delete this if you don't care about NS4 support. var fsmMouseX, fsmMouseY, fsmOR=self.onresize, nsWinW=innerWidth, nsWinH=innerHeight; document.fsmMM=document.onmousemove; self.onresize = function() { if (fsmOR) fsmOR(); if (nsWinW!=innerWidth || nsWinH!=innerHeight) location.reload(); }; document.captureEvents(Event.MOUSEMOVE); document.onmousemove = function(e) { fsmMouseX = e.pageX; fsmMouseY = e.pageY; return document.fsmMM?document.fsmMM(e):document.routeEvent(e); }; function isMouseIn(sty) { with (sty) return ((fsmMouseX>left) && (fsmMouseXtop) && (fsmMouseY0) { if (tld=="hu") { result = hours + "ó "+mins+"p "+secs+"mp"; } if (tld=="en") { result = hours + "h "+mins+"m "+secs+"s"; } if (tld=="de") { result = hours + "Std "+mins+"M "+secs+"S"; } } else { if (tld=="hu") { result = mins+"p "+secs+"mp"; } if (tld=="en") { result = mins+"m "+secs+"s"; } if (tld=="de") { result = mins+"M "+secs+"S"; } } } return result; } function Make140px(url) { var l = url.length; if (url.indexOf("8080_1.jpg")>-1) { return url.substring(0,l-10) + '4040_1.jpg'; } else { return url; } } //***** Variables ***** \\ var ItemCount = 0; var TrailDiv = ''; var w=160; var h=280; var PageIndex = 1; var IE6 = !window.XMLHttpRequest; function truebody() { return (!window.opera && document.compatMode && document.compatMode!="BackCompat")? document.documentElement : document.body } function HideDiv() { document.onmousemove=""; TrailDiv.display="none"; if (!IE6) { document.getElementById('Shadow').style.display="none"; } } function ShowDiv(trail_div) { TrailDiv = document.getElementById('ItemBigDiv'+trail_div).style; document.onmousemove=followmouse; window.onscroll = HideDiv; followmouse( window.event ); TrailDiv.display="block"; if (!IE6) { document.getElementById('Shadow').style.display="block"; } } function followmouse(e) { var xcoord=20; var ycoord=20; if (typeof e != "undefined") { xcoord+= (isNaN( e.pageX ) ? e.clientX : e.pageX ); ycoord+= (isNaN( e.pageY ) ? e.clientY : e.pageY ); } else { if (typeof window.event !="undefined") { xcoord+=truebody().scrollLeft+event.clientX; ycoord+=truebody().scrollTop+event.clientY; } } var docwidth=document.all? truebody().scrollLeft+truebody().clientWidth : pageXOffset+window.innerWidth-15; var docheight=document.all? Math.max(truebody().scrollHeight, truebody().clientHeight) : Math.max(document.body.offsetHeight, window.innerHeight); if (xcoord+w+3>docwidth) { xcoord=xcoord-w-(20*2); } if (ycoord-truebody().scrollTop+h>truebody().clientHeight) { ycoord=ycoord-h-20; } //xcoord -= 40; //ycoord -= 120; TrailDiv.left=xcoord+"px"; TrailDiv.top=ycoord+"px"; if (!IE6) { document.getElementById('Shadow').style.left = xcoord+"px"; document.getElementById('Shadow').style.top = ycoord+"px"; } } function AddItem(header,img80,img140,text,price,postage,timeleft,url) { var gdiv = document.getElementById("gallery_item_container"); var bdiv = document.getElementById("gallery_item_big"); var s = ''; var x = 1+(ItemCount%9)*80 + (ItemCount%9)*21; var y = 18; if (ItemCount>8) { y = 18 + 106 + 16; } if (ItemCount>17) { y = 18 + 106 + 16 + 106 +16; } s = s + ''; s = s + ''; s = s + ''; s = s + ''; s = s + ''; s = s + '
      '; s = s + ' '; if (ItemCount%9!=8) { s = s + ''; } if (ItemCount
      • Condition: New
      • Type: 6.35 mm Jack
      • Male/Female: Female
      • Quantity: 5
      • Unit Quantity: 5
      • Unit Type: Unit
      • Brand: Delight
      • MPN: DEL-130
      • EAN: 5999557122011
  • PicClick Insights - 05130 5x 6.35mm (1/4") Jack Chassis Panel Mount Stereo Socket Female Connector PicClick Exclusive

    •  Popularity - 8 watchers, 0.0 new watchers per day, 335 days for sale on eBay. Super high amount watching. 95 sold, 4 available.
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